Rust PopulationField survey · Rust servers
Observing 82,123 players 11,826 servers 3,756 with someone on 273 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,586habitat unknownfirst seen 13 Sep 2026

test

Offline 45.88.228.29:28065 checked 35d ago

vanilla

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,586
top 71%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does test rank against other Rust servers?

The last seven days of player hours place test at #15,586, within the top 71% of all ranked servers.

How busy is test?

At this count test is offline, with its last sighting 35 days 13 hours ago.

Lists and tags

What do the server tags on test mean?

What the game's server browser reads from test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include test?

test appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on test?

Too few wipes are on record for test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 55 days 11 hours ago, that is how long the current world has stood.

Map and rules

Which map does test run?

The map on test is procedural, made by the game at size 4,500 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on test?

The name tells you nothing about gather rates: test states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does test run?

The setup is Rust network protocol 2633 and build 165217 on Linux for test. Your game needs the same protocol to join; Steam takes care of updating it.

Is test online, and how reliable is it?

Currently offline, test was last seen 35 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is test located?

Nothing published by test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 45.88.228.29:28065.

How to join

How do I join test?

To connect directly, open Rust's console with F1 and type client.connect 45.88.228.29:28065; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.