Test Server (by magic)
Offline 45.88.89.84:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 18:06 UTC, in 3d 23h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Server (by magic) rank against other Rust servers?
By player hours over the last seven days, Test Server (by magic) places at #15,426, within the top 69% of ranked servers.
How busy is Test Server (by magic)?
We have no live count for Test Server (by magic) right now. It was last seen 6 days 23 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Test Server (by magic) mean?
What the game's server browser reads from Test Server (by magic) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test Server (by magic)?
Test Server (by magic) appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Test Server (by magic)?
The next wipe for Test Server (by magic) is estimated from weekly: 7 days after its last wipe. A wipe is due on Sunday 1 November at 18:06 UTC, the next one. 10 days ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
Which map does Test Server (by magic) run?
Test Server (by magic) uses a map the game generates: procedural.
What are the rules and settings on Test Server (by magic)?
Nothing in Test Server (by magic)'s name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test Server (by magic) run?
On Windows, Test Server (by magic) runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Server (by magic) online, and how reliable is it?
Offline at the moment, Test Server (by magic) was last seen 6 days 23 hours ago. Over the last 6 full days, 0 of 144 hours were online, or 0%. It was first seen by Rust Population on 21 October 2026.
Where is Test Server (by magic) located?
Nothing published by Test Server (by magic) states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 45.88.89.84:28015.
How to join
How do I join Test Server (by magic)?
Open the console with F1 in Rust and enter client.connect 45.88.89.84:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.