RU:RUST
Online 46.0.24.240:28015 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 00:25 UTC4d ago | 7 | – | running | 0 |
| Fri 23 Oct, 06:57 UTC5d ago | 0 | – | 0.7 days | 0 |
| Thu 1 Oct, 18:24 UTC FW26d ago | 1 | halved by day 3 | 21.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RU:RUST rank against other Rust servers?
By player hours over the last seven days, RU:RUST places at #4,209, within the top 19% of ranked servers.
How busy is RU:RUST?
Of its 100 slots, RU:RUST is using 0 right now. Seven days of counting give an average of 0 players and a peak of 7. Look at the last 48 hours and 19:00 UTC stands out: it averaged 4 players.
Tags
What do the server tags on RU:RUST mean?
What the game's server browser reads from RU:RUST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RU:RUST?
On Rust Population, RU:RUST is filed under these lists: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on RU:RUST?
Across its recent wipes the busiest crowds averaged 3 players. The crowd on the latest wipe peaked 41 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.
What is the wipe schedule on RU:RUST?
No next wipe can be predicted for RU:RUST, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 4 days 13 hours ago.
Settings
Which map does RU:RUST run?
A procedural map of size 3,400 from seed 61738452, generated by the game, is in use on RU:RUST. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RU:RUST?
Nothing in RU:RUST's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RU:RUST run?
The setup is Rust network protocol 2635 and build 168909 on Windows for RU:RUST. The protocol must match for you to join, and Steam updates it for you.
Does RU:RUST run smoothly?
It ran at 111 server fps on average over the last 48 hours, and never went below 89. The entity count reached 63,085: buildings, deployables and all other objects. The highest memory usage was 2,600 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RU:RUST online, and how reliable is it?
You will find RU:RUST online now. Judging by the uptime it reports, the last restart was about 12 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is RU:RUST located?
No region tag comes from RU:RUST, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.0.24.240:28015 is where it lives.
Getting in
How do I join RU:RUST?
Open the console with F1 in Rust and enter client.connect 46.0.24.240:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.