Rust PopulationField survey · Rust servers
Observing 38,680 players 11,699 servers 2,939 with someone on 94 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,025habitat unknownfirst seen 14 Sep 2026

preauth-linux-validation

Offline 46.101.107.66:28015 checked 44d ago

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,025
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 16:34 UTC44d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does preauth-linux-validation rank against other Rust servers?

By player hours over the last seven days, preauth-linux-validation places at #15,025, within the top – of ranked servers.

How busy is preauth-linux-validation?

At this count preauth-linux-validation is offline, with its last sighting 44 days 9 hours ago.

Tags

What do the server tags on preauth-linux-validation mean?

These are the tags preauth-linux-validation publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include preauth-linux-validation?

On Rust Population, preauth-linux-validation is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on preauth-linux-validation?

Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on preauth-linux-validation?

Too few wipes are on record for preauth-linux-validation to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 44 days 9 hours ago the current world was made.

Map and rules

Which map does preauth-linux-validation run?

preauth-linux-validation uses a map the game generates: procedural.

What are the rules and settings on preauth-linux-validation?

The name tells you nothing about gather rates: preauth-linux-validation states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does preauth-linux-validation run?

Rust network protocol 2633 and build 163794 on Linux is what preauth-linux-validation uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is preauth-linux-validation online, and how reliable is it?

Offline at the moment, preauth-linux-validation was last seen 44 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 September 2026.

Where is preauth-linux-validation located?

A region is not published by preauth-linux-validation. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.101.107.66:28015.

Getting in

How do I join preauth-linux-validation?

Open the console with F1 in Rust and enter client.connect 46.101.107.66:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players You can join up to 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.