preauth-linux-validation
Offline 46.101.107.66:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 16:34 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does preauth-linux-validation rank against other Rust servers?
By player hours over the last seven days, preauth-linux-validation places at #15,025, within the top – of ranked servers.
How busy is preauth-linux-validation?
At this count preauth-linux-validation is offline, with its last sighting 44 days 9 hours ago.
Tags
What do the server tags on preauth-linux-validation mean?
These are the tags preauth-linux-validation publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include preauth-linux-validation?
On Rust Population, preauth-linux-validation is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on preauth-linux-validation?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on preauth-linux-validation?
Too few wipes are on record for preauth-linux-validation to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 44 days 9 hours ago the current world was made.
Map and rules
Which map does preauth-linux-validation run?
preauth-linux-validation uses a map the game generates: procedural.
What are the rules and settings on preauth-linux-validation?
The name tells you nothing about gather rates: preauth-linux-validation states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does preauth-linux-validation run?
Rust network protocol 2633 and build 163794 on Linux is what preauth-linux-validation uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is preauth-linux-validation online, and how reliable is it?
Offline at the moment, preauth-linux-validation was last seen 44 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 September 2026.
Where is preauth-linux-validation located?
A region is not published by preauth-linux-validation. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.101.107.66:28015.
Getting in
How do I join preauth-linux-validation?
Open the console with F1 in Rust and enter client.connect 46.101.107.66:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.