Sickora Family!
Offline 46.110.76.40:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Sickora Family! rank against other Rust servers?
By player hours over the last seven days, Sickora Family! places at #10,588, within the top 48% of ranked servers.
How busy is Sickora Family!?
We have no live count for Sickora Family! right now. It was last seen 4 days 10 hours ago. Seven days of counting give an average of 0 players and a peak of 2.
Lists and tags
What do the server tags on Sickora Family! mean?
The game's server browser reads the tags Sickora Family! publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Sickora Family!?
Sickora Family! appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Sickora Family!?
Too few wipes are on record for Sickora Family! to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 18 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does Sickora Family! run?
The map on Sickora Family! is procedural, made by the game.
What are the rules and settings on Sickora Family!?
The name tells you nothing about gather rates: Sickora Family! states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Sickora Family! run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Sickora Family!. Steam updates your game automatically, but you need the same protocol to join.
Is Sickora Family! online, and how reliable is it?
We last saw Sickora Family! 4 days 10 hours ago, and it is offline now. It was up 35% of the time over the last 7 full days, 59 out of 168 hours. On 10 October 2026, Rust Population saw it for the first time.
Where is Sickora Family! located?
No region is published by Sickora Family!. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.110.76.40:28015.
How to join
How do I join Sickora Family!?
To connect directly, open Rust's console with F1 and type client.connect 46.110.76.40:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.