LinuxGSM
Offline 46.114.198.171:28015 checked 10h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LinuxGSM rank against other Rust servers?
The last seven days of player hours place LinuxGSM at #13,714, within the top 62% of all ranked servers.
How busy is LinuxGSM?
At this count LinuxGSM is offline, with its last sighting 10 hours ago. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 13:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on LinuxGSM mean?
What the game's server browser reads from LinuxGSM is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LinuxGSM?
On Rust Population, LinuxGSM is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on LinuxGSM?
Its rhythm cannot be told yet: too few of LinuxGSM's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 20 hours ago the current world was made.
Settings
Which map does LinuxGSM run?
A procedural map, generated by the game, is in use on LinuxGSM.
What are the rules and settings on LinuxGSM?
The name tells you nothing about gather rates: LinuxGSM states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does LinuxGSM run?
Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is LinuxGSM online, and how reliable is it?
Offline at the moment, LinuxGSM was last seen 10 hours ago. On 28 October 2026, Rust Population saw it for the first time.
Where is LinuxGSM located?
No region is published by LinuxGSM. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.114.198.171:28015 is where it lives.
Getting in
How do I join LinuxGSM?
To connect directly, open Rust's console with F1 and type client.connect 46.114.198.171:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.