Madhouse
Offline 46.114.199.89:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Madhouse rank against other Rust servers?
Over the past week it ranks #13,288 for player hours, which puts Madhouse in the top 58% of all ranked servers.
How busy is Madhouse?
We have no live count for Madhouse right now. It was last seen 36 days 18 hours ago.
Lists and tags
What do the server tags on Madhouse mean?
The game's server browser reads the tags Madhouse publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Madhouse?
These Rust Population lists include Madhouse: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Madhouse?
Too few wipes are on record for Madhouse to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 days 18 hours ago the current world was made.
Map and rules
Which map does Madhouse run?
The map on Madhouse is procedural, made by the game.
What are the rules and settings on Madhouse?
Nothing in Madhouse's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Madhouse run?
On Windows, Madhouse runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is Madhouse online, and how reliable is it?
We last saw Madhouse 36 days 18 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.
Where is Madhouse located?
Nothing published by Madhouse states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 46.114.199.89:28015 is where it lives.
Getting in
How do I join Madhouse?
Either enter client.connect 46.114.199.89:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.