Madhouse
Offline 46.114.95.151:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Madhouse rank against other Rust servers?
The last seven days of player hours place Madhouse at #13,275, within the top 61% of all ranked servers.
How busy is Madhouse?
We have no live count for Madhouse right now. It was last seen 33 days 18 hours ago.
Tags
What do the server tags on Madhouse mean?
These are the tags Madhouse publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Madhouse?
These Rust Population lists include Madhouse: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Madhouse?
Its rhythm cannot be told yet: too few of Madhouse's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 34 days 22 hours ago the current world was made.
Settings
Which map does Madhouse run?
The map on Madhouse is procedural, made by the game.
What are the rules and settings on Madhouse?
No gather rate appears in the name of Madhouse. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Madhouse run?
On Windows, Madhouse runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is Madhouse online, and how reliable is it?
Offline at the moment, Madhouse was last seen 33 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 23 September 2026.
Where is Madhouse located?
Nothing published by Madhouse states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.114.95.151:28015.
Getting in
How do I join Madhouse?
To connect directly, open Rust's console with F1 and type client.connect 46.114.95.151:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.