Pokahontas
Offline 46.13.44.109:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Pokahontas rank against other Rust servers?
By player hours over the last seven days, Pokahontas places at #16,599, within the top 71% of ranked servers.
How busy is Pokahontas?
At this count Pokahontas is offline, with its last sighting 31 days 15 hours ago.
Tags
What do the server tags on Pokahontas mean?
What the game's server browser reads from Pokahontas is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Pokahontas?
On Rust Population, Pokahontas is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Pokahontas?
Its rhythm cannot be told yet: too few of Pokahontas's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 31 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does Pokahontas run?
Pokahontas uses a map the game generates, procedural, at size 2,500 with seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Pokahontas?
No gather rate appears in the name of Pokahontas. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Pokahontas run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Pokahontas. Your game needs the same protocol to join; Steam takes care of updating it.
Is Pokahontas online, and how reliable is it?
Currently offline, Pokahontas was last seen 31 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 26 September 2026.
Where is Pokahontas located?
No region is published by Pokahontas. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 46.13.44.109:28015.
How to join
How do I join Pokahontas?
Open the console with F1 in Rust and enter client.connect 46.13.44.109:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.