Test
Offline 46.138.157.237:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #13,072, within the top 61% of all ranked servers.
How busy is Test?
We have no live count for Test right now. It was last seen 14 days 12 hours ago.
Lists and tags
What do the server tags on Test mean?
What the game's server browser reads from Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test?
Too few wipes are on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 13 hours ago.
Settings
Which map does Test run?
The map on Test is procedural, made by the game.
What are the rules and settings on Test?
No gather rate appears in the name of Test. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test online, and how reliable is it?
We last saw Test 14 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 9 October 2026.
Where is Test located?
No region is published by Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 46.138.157.237:28015.
How to join
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 46.138.157.237:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.