NikitaOnline
Online EU 46.138.252.246:35500 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 23:32 UTC, in 4d 3h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 23:32 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does NikitaOnline rank against other Rust servers?
On player hours over the last seven days NikitaOnline is #14,292, #2,479 in Europe, placing it in the top 65% of ranked servers.
How busy is NikitaOnline?
Of its 20 slots, NikitaOnline is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on NikitaOnline mean?
These are the tags NikitaOnline publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include NikitaOnline?
These Rust Population lists include NikitaOnline: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Wipe notes
What does wipe day look like on NikitaOnline?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on NikitaOnline?
Its tag sets the prediction: too few of NikitaOnline's wipes are on record to confirm the schedule. Due on Sunday 1 November at 23:32 UTC is its next wipe. The world it runs now dates from 2 days 20 hours ago. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does NikitaOnline run?
A procedural map of size 1,000 from seed 924031591, generated by the game, is in use on NikitaOnline. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on NikitaOnline?
No gather rate appears in the name of NikitaOnline. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does NikitaOnline run?
On Linux, NikitaOnline runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does NikitaOnline run smoothly?
It ran at 135 server fps on average over the last 48 hours, and never went below 79. Entities peaked at 4,099, including buildings, deployables and everything else. Up to 660 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is NikitaOnline online, and how reliable is it?
You will find NikitaOnline online now. Judging by the uptime it reports, the last restart was about 1 hours ago. It was up 31% of the time over the last 7 full days, 52 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is NikitaOnline located?
The EU tag is how NikitaOnline places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 46.138.252.246:35500.
Getting in
How do I join NikitaOnline?
Either enter client.connect 46.138.252.246:35500 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/pXAFqpSvjz.