testtest
Offline 46.138.77.4:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does testtest rank against other Rust servers?
The last seven days of player hours place testtest at #14,971, within the top 67% of all ranked servers.
How busy is testtest?
We have no live count for testtest right now. It was last seen 23 days 12 hours ago.
Lists and tags
What do the server tags on testtest mean?
These are the tags testtest publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include testtest?
These Rust Population lists include testtest: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on testtest?
Its rhythm cannot be told yet: too few of testtest's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 12 hours ago the current world was made.
Settings
Which map does testtest run?
The map on testtest is procedural, made by the game.
What are the rules and settings on testtest?
No gather rate appears in the name of testtest. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does testtest run?
Rust network protocol 2634 and build 166652 on Windows is what testtest uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is testtest online, and how reliable is it?
We last saw testtest 23 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 5 October 2026.
Where is testtest located?
No region is published by testtest. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 46.138.77.4:28015.
How to join
How do I join testtest?
To connect directly, open Rust's console with F1 and type client.connect 46.138.77.4:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.