My game Name
Offline 46.138.81.104:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My game Name rank against other Rust servers?
By player hours over the last seven days, My game Name places at #15,507, within the top – of ranked servers.
How busy is My game Name?
At this count My game Name is offline, with its last sighting 42 days 11 hours ago.
Lists and tags
What do the server tags on My game Name mean?
What the game's server browser reads from My game Name is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): The server has 3 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My game Name?
These Rust Population lists include My game Name: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on My game Name?
The record holds too few of My game Name's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 42 days 11 hours ago, that is how long the current world has stood.
Settings
Which map does My game Name run?
The map on My game Name is procedural, made by the game.
What are the rules and settings on My game Name?
No gather rate appears in the name of My game Name. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My game Name run?
Rust network protocol 2633 and build 163794 on Windows is what My game Name uses. Steam updates your game automatically, but you need the same protocol to join.
Is My game Name online, and how reliable is it?
Currently offline, My game Name was last seen 42 days 11 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.
Where is My game Name located?
Nothing published by My game Name states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.138.81.104:28015.
How to join
How do I join My game Name?
To connect directly, open Rust's console with F1 and type client.connect 46.138.81.104:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.