Test
Offline 46.138.98.204:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
Over the past week it ranks #12,839 for player hours, which puts Test in the top 59% of all ranked servers.
How busy is Test?
At this count Test is offline, with its last sighting 12 days 14 hours ago.
Lists and tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 20 days 14 hours ago, that is how long the current world has stood.
Settings
Which map does Test run?
Test uses a map the game generates: procedural.
What are the rules and settings on Test?
No gather rate appears in the name of Test. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Test. The protocol must match for you to join, and Steam updates it for you.
Is Test online, and how reliable is it?
We last saw Test 12 days 14 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 October 2026.
Where is Test located?
No region is published by Test. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.138.98.204:28015 is where it lives.
Getting in
How do I join Test?
Open the console with F1 in Rust and enter client.connect 46.138.98.204:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.