Rust PopulationField survey · Rust servers
Observing 52,148 players 11,694 servers 3,104 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,496habitat unknownfirst seen 13 Sep 2026

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

Online 46.146.234.109:10000 checked 8m ago

1x biweekly wipes moddedoxidepve

Measurements

Players now
0/ 200
0% full
7-day average
2
peak 7
Rank
#2,496
top 11%
Last wipe
14d ago
biweekly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
16
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
13d 4h
Thu 12 Nov, 06:37 UTC
34d 17h
Thu 3 Dec, 19:00 UTC
FW
41d 4h
Thu 10 Dec, 06:37 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:37 UTC14d ago 11 – running 0
Thu 1 Oct, 18:06 UTC FW28d ago 12 halved by day 8 13.5 days 3
Thu 17 Sep, 06:59 UTC42d ago 26 halved by day 4 14.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics rank against other Rust servers?

By player hours over the last seven days, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics places at #2,496, within the top 11% of ranked servers.

How busy is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics holds 0 players at the moment, out of 200 slots. Averaged over seven days, it drew 2 players and reached a peak of 7. In the last 48 hours the peak hour came at 13:00 UTC, averaging 3 players.

Lists and tags

What do the server tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics mean?

These are the tags |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): You can join up to 200 slots; ts10 (Group limit): Teams can have no more than 10 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x and it will show up.

Wipe schedule

What does wipe day look like on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Averaged over recent wipes, 16 players were counted at the busiest point. The crowd on the latest wipe peaked 31 hours in. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 6 when it did not hold.

What is the wipe schedule on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Counted by rhythm, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics wipes every 4 weeks on Thursday at 06:37 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 14 days 19 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics run?

A procedural map of size 4,500 from seed 1337, generated by the game, is in use on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

You gather at 1x on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, to judge by the name. Up to 10 players can team together. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics run?

On Windows, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics run smoothly?

In the last 48 hours, it averaged 142 server fps, with a low of 85. The entity count reached 144,888: buildings, deployables and all other objects. The highest memory usage was 5,023 MB. Players feel lag when fps is low and the entity count climbs.

Is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics online, and how reliable is it?

You will find |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics online now. Judging by the uptime it reports, the last restart was about 22 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics located?

A region is not published by |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 46.146.234.109:10000.

How to join

How do I join |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Either enter client.connect 46.146.234.109:10000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://rust-stalker.gamestores.app.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players You can join up to 200 slots.
ts10
Group limit Teams can have no more than 10 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.