Rust PopulationField survey · Rust servers
Observing 60,014 players 11,706 servers 3,275 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,085habitat unknownfirst seen 13 Sep 2026

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore

Online 46.146.234.109:39000 checked 46m ago

1x teams off monthly wipes moddedoxidepvehardcore

Measurements

Players now
2/ 200
= 1 player
1% full
7-day average
2
peak 8
Rank
#2,085
top 9%
Last wipe
28d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246802:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

11
wipe-day peak
players, last three wipes

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
34d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW28d ago 11 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore rank against other Rust servers?

By player hours over the last seven days, |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore places at #2,085, within the top 9% of ranked servers.

How busy is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

The count reads 2 players on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore, which has 200 slots. We counted an average of 2 players in the past week, with 8 at the busiest. The busiest hour in the last 48 was 13:00 UTC, when an average of 6 players were on.

Lists and tags

What do the server tags on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore mean?

These are the tags |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore publishes, as read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp200 (Max players): 200 slots are available; ts0 (Group limit): The team system is turned off; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Gather rate: 1x.

Wipe schedule

What does wipe day look like on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Averaged over recent wipes, 11 players were counted at the busiest point. 23 hours after the latest wipe the crowd peaked.

What is the wipe schedule on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Once a month |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 6 hours ago the current world was made. In its tags a monthly wipe schedule is published.

Settings

Which map does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore uses a map the game generates, procedural, at size 6,000. The name on the map is Custom Map.

What are the rules and settings on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

The name says it: gathering is multiplied 1x on |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. You will find no published group limit here. hardcore is what it runs, Facepunch's most demanding mode. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run?

The setup is Rust network protocol 2635 and build 168909 on Windows for |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. Your game needs the same protocol to join; Steam takes care of updating it.

Does |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore run smoothly?

In the last 48 hours, it averaged 93 server fps, with a low of 74. The entity count reached 241,196: buildings, deployables and all other objects. Memory use peaked at 5,506 MB. What players experience as lag comes from low fps and a rising entity count.

Is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore online, and how reliable is it?

|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore is up and running at the moment. The uptime it reports suggests a restart roughly 21 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore located?

No region is published by |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.146.234.109:39000.

How to join

How do I join |PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore?

Open the console with F1 in Rust and enter client.connect 46.146.234.109:39000. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp200
Max players 200 slots are available.
ts0
Group limit The team system is turned off.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.