My Staging Test Server
Offline 46.147.140.15:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Staging Test Server rank against other Rust servers?
By player hours over the last seven days, My Staging Test Server places at #15,062, within the top – of ranked servers.
How busy is My Staging Test Server?
At this count My Staging Test Server is offline, with its last sighting 40 days 22 hours ago.
Lists and tags
What do the server tags on My Staging Test Server mean?
These are the tags My Staging Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164267 (Build): The game build is 164267; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Staging Test Server?
On Rust Population, My Staging Test Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on My Staging Test Server?
Too few wipes are on record for My Staging Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 45 days 16 hours ago.
Map and rules
Which map does My Staging Test Server run?
The map on My Staging Test Server is procedural, made by the game.
What are the rules and settings on My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Staging Test Server run?
The setup is Rust network protocol 2633 and build 164267 on Windows for My Staging Test Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Staging Test Server online, and how reliable is it?
Currently offline, My Staging Test Server was last seen 40 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is My Staging Test Server located?
Nothing published by My Staging Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.147.140.15:28015 is where it lives.
Getting in
How do I join My Staging Test Server?
Open the console with F1 in Rust and enter client.connect 46.147.140.15:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.