Local Rust Test Server
Offline 46.150.94.106:28015 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Rust Test Server rank against other Rust servers?
By player hours over the last seven days, Local Rust Test Server places at #15,230, within the top 70% of ranked servers.
How busy is Local Rust Test Server?
Local Rust Test Server is offline at this count; we last saw it 14 days 13 hours ago.
Lists and tags
What do the server tags on Local Rust Test Server mean?
The game's server browser reads the tags Local Rust Test Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Rust Test Server?
On Rust Population, Local Rust Test Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local Rust Test Server?
The record holds too few of Local Rust Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 14 days 14 hours ago the current world was made.
Settings
Which map does Local Rust Test Server run?
The map on Local Rust Test Server is procedural, made by the game.
What are the rules and settings on Local Rust Test Server?
Nothing in Local Rust Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Local Rust Test Server run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Local Rust Test Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Rust Test Server online, and how reliable is it?
We last saw Local Rust Test Server 14 days 13 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 October 2026, Rust Population saw it for the first time.
Where is Local Rust Test Server located?
A region is not published by Local Rust Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.150.94.106:28015.
Getting in
How do I join Local Rust Test Server?
Either enter client.connect 46.150.94.106:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.