GamesProjectFair [RUST]
Offline EU 46.174.51.227:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 14:57 UTC, in 10h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:57 UTC6d ago | 3 | – | running | 1 |
| Thu 15 Oct, 14:58 UTC13d ago | 4 | held half | 7 days | 0 |
| Sat 10 Oct, 18:15 UTC18d ago | 7 | halved by day 2 | 4.9 days | 0 |
| Wed 7 Oct, 21:32 UTC21d ago | 1 | held half | 2.9 days | 0 |
| Wed 7 Oct, 01:24 UTC22d ago | 1 | – | 0.8 days | 1 |
| Tue 6 Oct, 18:15 UTC22d ago | 1 | – | 0.3 days | 0 |
| Mon 5 Oct, 14:37 UTC23d ago | 3 | – | 1.2 days | 0 |
| Sat 3 Oct, 22:22 UTC25d ago | 3 | – | 1.7 days | 0 |
| Sat 3 Oct, 01:13 UTC26d ago | 1 | – | 0.9 days | 0 |
| Thu 1 Oct, 18:13 UTC FW27d ago | 8 | – | 1.3 days | 0 |
| Thu 24 Sep, 17:58 UTC34d ago | 4 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does GamesProjectFair [RUST] rank against other Rust servers?
On player hours over the last seven days GamesProjectFair [RUST] is #4,284, #1,528 in Europe, placing it in the top 19% of ranked servers.
How busy is GamesProjectFair [RUST]?
We have no live count for GamesProjectFair [RUST] right now. It was last seen 31 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 4. Look at the last 48 hours and 18:00 UTC stands out: it averaged 3 players.
Lists and tags
What do the server tags on GamesProjectFair [RUST] mean?
What the game's server browser reads from GamesProjectFair [RUST] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Who runs GamesProjectFair [RUST]?
The gamesprojectfair.ru hostname GamesProjectFair [RUST] publishes appears on no other server we track.
Which Rust Population lists and filters include GamesProjectFair [RUST]?
These Rust Population lists include GamesProjectFair [RUST]: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on GamesProjectFair [RUST]?
Averaged over recent wipes, 5 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in. In 67% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on GamesProjectFair [RUST]?
The prediction follows its tag, since too few of GamesProjectFair [RUST]'s wipes are on record to confirm the schedule. Due on Thursday 29 October at 14:57 UTC is its next wipe. 6 days 13 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
Which map does GamesProjectFair [RUST] run?
GamesProjectFair [RUST] uses a map the game generates, procedural, at size 3,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on GamesProjectFair [RUST]?
Nothing in GamesProjectFair [RUST]'s name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does GamesProjectFair [RUST] run?
The setup is Rust network protocol 2635 and build 168909 on Linux for GamesProjectFair [RUST]. The protocol must match for you to join, and Steam updates it for you.
Does GamesProjectFair [RUST] run smoothly?
The last 48 hours saw an average of 60 server fps, with 60 as the lowest. Up to 73,475 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,431 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is GamesProjectFair [RUST] online, and how reliable is it?
Currently offline, GamesProjectFair [RUST] was last seen 31 hours ago. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 141 of 168 hours were online, or 84%. It was first seen by Rust Population on 19 September 2026.
Where is GamesProjectFair [RUST] located?
With its EU tag, GamesProjectFair [RUST] places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 46.174.51.227:28015.
Getting in
How do I join GamesProjectFair [RUST]?
Either enter client.connect 46.174.51.227:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://gamesprojectfair.ru/.