Rust PopulationField survey · Rust servers
Observing 33,506 players 11,662 servers 2,814 with someone on 80 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,284EUfirst seen 19 Sep 2026

GamesProjectFair [RUST]

Offline EU 46.174.51.227:28015 checked 1d ago

weekly wipes vanillaoxide

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 4
Rank
#4,284
top 19% · #1528 in EU
Last wipe
6d ago
weekly schedule
Next wipe
10h
Thu 29 Oct, 14:57 UTC
Obs. 1 · sightings

Players

AveragePeak
0123405:0008:0011:0014:0017:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608005:0008:0011:0014:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:57 UTC, in 10h. Its weekly schedule tag · low confidence

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 2

Coming wipes

10h
Thu 29 Oct, 14:57 UTC
7d 14h
Thu 5 Nov, 19:00 UTC
FW
14d 10h
Thu 12 Nov, 14:57 UTC
21d 10h
Thu 19 Nov, 14:57 UTC
28d 10h
Thu 26 Nov, 14:57 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
42d 10h
Thu 10 Dec, 14:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSat 10 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:57 UTC6d ago 3 – running 1
Thu 15 Oct, 14:58 UTC13d ago 4 held half 7 days 0
Sat 10 Oct, 18:15 UTC18d ago 7 halved by day 2 4.9 days 0
Wed 7 Oct, 21:32 UTC21d ago 1 held half 2.9 days 0
Wed 7 Oct, 01:24 UTC22d ago 1 – 0.8 days 1
Tue 6 Oct, 18:15 UTC22d ago 1 – 0.3 days 0
Mon 5 Oct, 14:37 UTC23d ago 3 – 1.2 days 0
Sat 3 Oct, 22:22 UTC25d ago 3 – 1.7 days 0
Sat 3 Oct, 01:13 UTC26d ago 1 – 0.9 days 0
Thu 1 Oct, 18:13 UTC FW27d ago 8 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does GamesProjectFair [RUST] rank against other Rust servers?

On player hours over the last seven days GamesProjectFair [RUST] is #4,284, #1,528 in Europe, placing it in the top 19% of ranked servers.

How busy is GamesProjectFair [RUST]?

We have no live count for GamesProjectFair [RUST] right now. It was last seen 31 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 4. Look at the last 48 hours and 18:00 UTC stands out: it averaged 3 players.

Lists and tags

What do the server tags on GamesProjectFair [RUST] mean?

What the game's server browser reads from GamesProjectFair [RUST] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs GamesProjectFair [RUST]?

The gamesprojectfair.ru hostname GamesProjectFair [RUST] publishes appears on no other server we track.

Which Rust Population lists and filters include GamesProjectFair [RUST]?

These Rust Population lists include GamesProjectFair [RUST]: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on GamesProjectFair [RUST]?

Averaged over recent wipes, 5 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in. In 67% of recent wipes, half the peak was held until the next wipe. By day 2 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on GamesProjectFair [RUST]?

The prediction follows its tag, since too few of GamesProjectFair [RUST]'s wipes are on record to confirm the schedule. Due on Thursday 29 October at 14:57 UTC is its next wipe. 6 days 13 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Settings

Which map does GamesProjectFair [RUST] run?

GamesProjectFair [RUST] uses a map the game generates, procedural, at size 3,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on GamesProjectFair [RUST]?

Nothing in GamesProjectFair [RUST]'s name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Oxide plugins are in use here. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does GamesProjectFair [RUST] run?

The setup is Rust network protocol 2635 and build 168909 on Linux for GamesProjectFair [RUST]. The protocol must match for you to join, and Steam updates it for you.

Does GamesProjectFair [RUST] run smoothly?

The last 48 hours saw an average of 60 server fps, with 60 as the lowest. Up to 73,475 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,431 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is GamesProjectFair [RUST] online, and how reliable is it?

Currently offline, GamesProjectFair [RUST] was last seen 31 hours ago. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 141 of 168 hours were online, or 84%. It was first seen by Rust Population on 19 September 2026.

Where is GamesProjectFair [RUST] located?

With its EU tag, GamesProjectFair [RUST] places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 46.174.51.227:28015.

Getting in

How do I join GamesProjectFair [RUST]?

Either enter client.connect 46.174.51.227:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://gamesprojectfair.ru/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.