CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W
Online EU 46.174.52.245:25026 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 54% in EU, and #285 of the quad servers (top 34%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 06:17 UTC13d ago | 4 | – | running | 0 |
| Wed 14 Oct, 18:57 UTC14d ago | 4 | – | 0.5 days | 1 |
| Wed 14 Oct, 09:42 UTC14d ago | 2 | – | 0.4 days | 0 |
| Mon 14 Sep, 11:02 UTC44d ago | 1 | halved by day 1 | 29.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W rank against other Rust servers?
Seven-day player hours put CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W at #4,456, or #1,574 in Europe, inside the top 20% of all ranked servers. It places #285 among servers of the quad kind.
How busy is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
The count reads 1 players on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, which has 100 slots. We counted an average of 0 players in the past week, with 3 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 2 players.
Lists and tags
What do the server tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W mean?
These are the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
On Rust Population, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Wipe schedule
What does wipe day look like on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Averaged over recent wipes, 3 players were counted at the busiest point. 33 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
The force wipe is the only wipe CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 13 days 13 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?
A procedural map of size 3,750 from seed 1763371800, generated by the game, is in use on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W advertises a 2x gather rate in its title. 4 is the most a group can hold (quad). This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?
The setup is Rust network protocol 2635 and build 168909 on Linux for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. The protocol must match for you to join, and Steam updates it for you.
Does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run smoothly?
It ran at 91 server fps on average over the last 48 hours, and never went below 30. Up to 70,846 entities were present, counting buildings, deployables and everything else. Up to 2,651 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W online, and how reliable is it?
Right now, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is online. About 20 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W located?
With its EU tag, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 46.174.52.245:25026 is where it lives.
Getting in
How do I join CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?
Either enter client.connect 46.174.52.245:25026 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.