Rust PopulationField survey · Rust servers
Observing 55,890 players 11,751 servers 3,402 with someone on 132 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,456EUfirst seen 13 Sep 2026

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W

Online EU 46.174.52.245:25026 checked 7m ago

2x quad monthly wipes moddedoxide

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak 3
Rank
#4,456
top 20% · #1574 in EU
Last wipe
13d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU, and #285 of the quad servers (top 34%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

0.5 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:17 UTC13d ago 4 – running 0
Wed 14 Oct, 18:57 UTC14d ago 4 – 0.5 days 1
Wed 14 Oct, 09:42 UTC14d ago 2 – 0.4 days 0
Mon 14 Sep, 11:02 UTC44d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W rank against other Rust servers?

Seven-day player hours put CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W at #4,456, or #1,574 in Europe, inside the top 20% of all ranked servers. It places #285 among servers of the quad kind.

How busy is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

The count reads 1 players on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W, which has 100 slots. We counted an average of 0 players in the past week, with 3 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W mean?

These are the tags CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

On Rust Population, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Wipe schedule

What does wipe day look like on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Averaged over recent wipes, 3 players were counted at the busiest point. 33 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

The force wipe is the only wipe CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 13 days 13 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Settings

Which map does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?

A procedural map of size 3,750 from seed 1763371800, generated by the game, is in use on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W advertises a 2x gather rate in its title. 4 is the most a group can hold (quad). This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run?

The setup is Rust network protocol 2635 and build 168909 on Linux for CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W. The protocol must match for you to join, and Steam updates it for you.

Does CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W run smoothly?

It ran at 91 server fps on average over the last 48 hours, and never went below 30. Up to 70,846 entities were present, counting buildings, deployables and everything else. Up to 2,651 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W online, and how reliable is it?

Right now, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W is online. About 20 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W located?

With its EU tag, CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 46.174.52.245:25026 is where it lives.

Getting in

How do I join CHILL & KILL | 2X • LOOT+ • MAX4 • 50% UPKEEP • NO P2W?

Either enter client.connect 46.174.52.245:25026 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts4
Group limit You may team with up to 4 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.