SmallMapStart
Offline 46.175.26.250:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SmallMapStart rank against other Rust servers?
By player hours over the last seven days, SmallMapStart places at #13,932, within the top – of ranked servers.
How busy is SmallMapStart?
We have no live count for SmallMapStart right now. It was last seen 43 days 5 hours ago.
Lists and tags
What do the server tags on SmallMapStart mean?
The game's server browser reads the tags SmallMapStart publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include SmallMapStart?
SmallMapStart appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on SmallMapStart?
Its rhythm cannot be told yet: too few of SmallMapStart's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 44 days 11 hours ago.
Settings
Which map does SmallMapStart run?
The map on SmallMapStart is procedural, made by the game.
What are the rules and settings on SmallMapStart?
No gather rate appears in the name of SmallMapStart. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does SmallMapStart run?
On Windows, SmallMapStart runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is SmallMapStart online, and how reliable is it?
Currently offline, SmallMapStart was last seen 43 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 14 September 2026.
Where is SmallMapStart located?
No region is published by SmallMapStart. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 46.175.26.250:28015.
How to join
How do I join SmallMapStart?
Either enter client.connect 46.175.26.250:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.