Timeweb Cloud
Offline 46.191.137.230:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Timeweb Cloud rank against other Rust servers?
The last seven days of player hours place Timeweb Cloud at #16,810, within the top 70% of all ranked servers.
How busy is Timeweb Cloud?
Timeweb Cloud is offline at this count; we last saw it 29 days 1 hours ago.
Tags
What do the server tags on Timeweb Cloud mean?
These are the tags Timeweb Cloud publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Timeweb Cloud?
On Rust Population, Timeweb Cloud is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Timeweb Cloud?
Too few wipes are on record for Timeweb Cloud to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 29 days 1 hours ago the current world was made.
Map and rules
Which map does Timeweb Cloud run?
The map on Timeweb Cloud is procedural, made by the game.
What are the rules and settings on Timeweb Cloud?
No gather rate appears in the name of Timeweb Cloud. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Timeweb Cloud run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Timeweb Cloud. The protocol must match for you to join, and Steam updates it for you.
Is Timeweb Cloud online, and how reliable is it?
Offline at the moment, Timeweb Cloud was last seen 29 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is Timeweb Cloud located?
A region is not published by Timeweb Cloud. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 46.191.137.230:28015.
Getting in
How do I join Timeweb Cloud?
Open the console with F1 in Rust and enter client.connect 46.191.137.230:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.