Testmap
Offline 46.191.146.208:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Testmap rank against other Rust servers?
The last seven days of player hours place Testmap at #13,102, within the top 59% of all ranked servers.
How busy is Testmap?
Testmap is offline at this count; we last saw it 2 days 18 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Testmap mean?
These are the tags Testmap publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Testmap?
Testmap appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Testmap?
The record holds too few of Testmap's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 18 hours ago the current world was made.
Settings
What are the rules and settings on Testmap?
Nothing in Testmap's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Testmap run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Testmap. Your game needs the same protocol to join; Steam takes care of updating it.
Is Testmap online, and how reliable is it?
Offline at the moment, Testmap was last seen 2 days 18 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. It was first seen by Rust Population on 26 October 2026.
Where is Testmap located?
Nothing published by Testmap states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 46.191.146.208:28015.
Getting in
How do I join Testmap?
Either enter client.connect 46.191.146.208:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.