Rust PopulationField survey · Rust servers
Observing 72,000 players 11,814 servers 3,646 with someone on 206 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,993habitat unknownfirst seen 26 Sep 2026

My Server Name

Offline 46.191.189.172:28015 checked 12d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak –
Rank
#12,993
top 60%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct10 Oct15 Oct19 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:03 UTC12d ago 1 – running 1
Tue 13 Oct, 12:08 UTC16d ago 1 – 3.9 days 1
Mon 12 Oct, 10:16 UTC17d ago 1 – 1.1 days 0
Sat 10 Oct, 09:07 UTC19d ago 1 – 2 days 1
Fri 9 Oct, 10:21 UTC20d ago 1 – 0.9 days 1
Sat 26 Sep, 09:10 UTC33d ago 1 – 13 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Server Name rank against other Rust servers?

Over the past week it ranks #12,993 for player hours, which puts My Server Name in the top 60% of all ranked servers.

How busy is My Server Name?

My Server Name is offline at this count; we last saw it 12 days 4 hours ago.

Tags

What do the server tags on My Server Name mean?

These are the tags My Server Name publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Server Name?

On Rust Population, My Server Name is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on My Server Name?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on My Server Name?

Irregular times are when My Server Name wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 12 days 4 hours ago.

Map and rules

What are the rules and settings on My Server Name?

Nothing in My Server Name's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does My Server Name run?

On Windows, My Server Name runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Server Name online, and how reliable is it?

Offline at the moment, My Server Name was last seen 12 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.

Where is My Server Name located?

Nothing published by My Server Name states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.191.189.172:28015 is where it lives.

How to join

How do I join My Server Name?

Either enter client.connect 46.191.189.172:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.