CSE Network | Rust | 2x Trios | TEST
Offline EU 46.202.188.33:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 86% in EU, and #510 of the trio servers (top 81%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 22:38 UTC, in 3d 7h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CSE Network | Rust | 2x Trios | TEST rank against other Rust servers?
On player hours over the last seven days CSE Network | Rust | 2x Trios | TEST is #14,612, #2,508 in Europe, placing it in the top 66% of ranked servers. It places #510 among servers of the trio kind.
How busy is CSE Network | Rust | 2x Trios | TEST?
At this count CSE Network | Rust | 2x Trios | TEST is offline, with its last sighting 9 days 20 hours ago.
Lists and tags
What do the server tags on CSE Network | Rust | 2x Trios | TEST mean?
The game's server browser reads the tags CSE Network | Rust | 2x Trios | TEST publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts3 (Group limit): Teams can have no more than 3 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CSE Network | Rust | 2x Trios | TEST?
These Rust Population lists include CSE Network | Rust | 2x Trios | TEST: 2x Rust servers: the live count, Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Wipe schedule
What is the wipe schedule on CSE Network | Rust | 2x Trios | TEST?
Estimated from biweekly: 14 days after its last wipe, that is CSE Network | Rust | 2x Trios | TEST's next wipe. On Sunday 1 November at 22:38 UTC its next wipe is due. The world it runs now dates from 10 days 16 hours ago. A wipe every two weeks is what the tags publish.
Settings
Which map does CSE Network | Rust | 2x Trios | TEST run?
The map on CSE Network | Rust | 2x Trios | TEST is procedural, made by the game at size 3,000 from seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on CSE Network | Rust | 2x Trios | TEST?
The name says it: gathering is multiplied 2x on CSE Network | Rust | 2x Trios | TEST. A group can hold 3 players at most (trio). You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does CSE Network | Rust | 2x Trios | TEST run?
On Linux, CSE Network | Rust | 2x Trios | TEST runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is CSE Network | Rust | 2x Trios | TEST online, and how reliable is it?
Currently offline, CSE Network | Rust | 2x Trios | TEST was last seen 9 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.
Where is CSE Network | Rust | 2x Trios | TEST located?
By its EU tag, CSE Network | Rust | 2x Trios | TEST says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 46.202.188.33:28015.
How to join
How do I join CSE Network | Rust | 2x Trios | TEST?
To connect directly, open Rust's console with F1 and type client.connect 46.202.188.33:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.