Ballsonchin
Offline 46.208.125.93:28015 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Ballsonchin rank against other Rust servers?
By player hours over the last seven days, Ballsonchin places at #13,329, within the top – of ranked servers.
How busy is Ballsonchin?
We have no live count for Ballsonchin right now. It was last seen 43 days 12 hours ago.
Lists and tags
What do the server tags on Ballsonchin mean?
What the game's server browser reads from Ballsonchin is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Ballsonchin?
Ballsonchin appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Ballsonchin?
Too few wipes are on record for Ballsonchin to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 44 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does Ballsonchin run?
A procedural map, generated by the game, is in use on Ballsonchin.
What are the rules and settings on Ballsonchin?
Nothing in Ballsonchin's name says how gather works. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Ballsonchin run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Ballsonchin. Steam updates your game automatically, but you need the same protocol to join.
Is Ballsonchin online, and how reliable is it?
Offline at the moment, Ballsonchin was last seen 43 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 September 2026.
Where is Ballsonchin located?
Nothing published by Ballsonchin states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 46.208.125.93:28015 is where it lives.
Getting in
How do I join Ballsonchin?
To connect directly, open Rust's console with F1 and type client.connect 46.208.125.93:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.