#1
Offline 46.222.164.149:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does #1 rank against other Rust servers?
Over the past week it ranks #13,784 for player hours, which puts #1 in the top 61% of all ranked servers.
How busy is #1?
We have no live count for #1 right now. It was last seen 24 days 2 hours ago.
Tags
What do the server tags on #1 mean?
What the game's server browser reads from #1 is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include #1?
On Rust Population, #1 is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on #1?
The next wipe for #1 is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 11 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does #1 run?
#1 uses a map the game generates: procedural.
What are the rules and settings on #1?
The name tells you nothing about gather rates: #1 states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does #1 run?
The setup is Rust network protocol 2634 and build 166652 on Windows for #1. Steam updates your game automatically, but you need the same protocol to join.
Is #1 online, and how reliable is it?
Currently offline, #1 was last seen 24 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is #1 located?
A region is not published by #1. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.222.164.149:28015.
How to join
How do I join #1?
Open the console with F1 in Rust and enter client.connect 46.222.164.149:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.