#1
Offline 46.222.240.251:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does #1 rank against other Rust servers?
The last seven days of player hours place #1 at #13,834, within the top 61% of all ranked servers.
How busy is #1?
#1 is offline at this count; we last saw it 26 days 15 hours ago.
Tags
What do the server tags on #1 mean?
The game's server browser reads the tags #1 publishes: gmvanilla (Game mode): This is vanilla survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include #1?
These Rust Population lists include #1: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on #1?
The next wipe for #1 is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 19 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does #1 run?
A procedural map, generated by the game, is in use on #1.
What are the rules and settings on #1?
The name tells you nothing about gather rates: #1 states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does #1 run?
Rust network protocol 2634 and build 166586 on Windows is what #1 uses. Steam updates your game automatically, but you need the same protocol to join.
Is #1 online, and how reliable is it?
We last saw #1 26 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.
Where is #1 located?
A region is not published by #1. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.222.240.251:28015.
Getting in
How do I join #1?
Either enter client.connect 46.222.240.251:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.