Rust PopulationField survey · Rust servers
Observing 58,600 players 11,758 servers 3,466 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,786habitat unknownfirst seen 14 Sep 2026

ServerName

Offline 46.254.246.135:28015 checked 23d ago

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak –
Rank
#13,786
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:47 UTC25d ago 1 – running 0
Fri 2 Oct, 16:22 UTC26d ago 1 – 0.8 days 1
Thu 17 Sep, 04:00 UTC41d ago 1 held half 15.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ServerName rank against other Rust servers?

By player hours over the last seven days, ServerName places at #13,786, within the top 61% of ranked servers.

How busy is ServerName?

At this count ServerName is offline, with its last sighting 23 days 6 hours ago.

Tags

What do the server tags on ServerName mean?

What the game's server browser reads from ServerName is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include ServerName?

These Rust Population lists include ServerName: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on ServerName?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on ServerName?

No next wipe can be predicted for ServerName, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 11 hours ago, that is how long the current world has stood.

Settings

Which map does ServerName run?

A procedural map, generated by the game, is in use on ServerName.

What are the rules and settings on ServerName?

No gather rate appears in the name of ServerName. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does ServerName run?

Rust network protocol 2634 and build 166652 on Windows is what ServerName uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is ServerName online, and how reliable is it?

Offline at the moment, ServerName was last seen 23 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.

Where is ServerName located?

Nothing published by ServerName states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 46.254.246.135:28015.

How to join

How do I join ServerName?

Either enter client.connect 46.254.246.135:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players You can join up to 5 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.