Test
Offline 46.36.35.85:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:13 UTC20d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
By player hours over the last seven days, Test places at #12,839, within the top 59% of ranked servers.
How busy is Test?
We have no live count for Test right now. It was last seen 12 days 3 hours ago.
Tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
On Rust Population, Test is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 20 days 2 hours ago.
Map and rules
Which map does Test run?
A procedural map, generated by the game, is in use on Test.
What are the rules and settings on Test?
No gather rate appears in the name of Test. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Test. The protocol must match for you to join, and Steam updates it for you.
Is Test online, and how reliable is it?
We last saw Test 12 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.
Where is Test located?
Nothing published by Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.36.35.85:28015.
How to join
How do I join Test?
Either enter client.connect 46.36.35.85:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.