Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,685EUfirst seen 13 Sep 2026

EU/ES SOLDADOSRUST MAIN

Online EU 46.4.79.214:7005 checked 3h ago

weekly wipes vanilla

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
1
peak 6
Rank
#2,685
top 12% · #1018 in EU
Last wipe
6d ago
weekly schedule
Next wipe
17h
Thu 29 Oct, 14:14 UTC
Obs. 1 · sightings

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 14:14 UTC, in 17h. Every Thursday at 14:14 UTC · high confidence

7 days
usual gap
between real wipes
83%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 5

Coming wipes

17h
Thu 29 Oct, 14:14 UTC
7d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 17h
Thu 12 Nov, 14:14 UTC
21d 17h
Thu 19 Nov, 14:14 UTC
28d 17h
Thu 26 Nov, 14:14 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 17h
Thu 10 Dec, 14:14 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 09:56 UTC3d ago 5 – running 1
Thu 22 Oct, 14:14 UTC6d ago 6 held half 2.8 days 0
Thu 15 Oct, 13:54 UTC13d ago 7 halved by day 5 7 days 0
Thu 8 Oct, 13:59 UTC20d ago 9 halved by day 5 7 days 0
Thu 1 Oct, 18:01 UTC FW27d ago 8 halved by day 5 6.8 days 0
Thu 24 Sep, 13:59 UTC34d ago 12 halved by day 5 7.2 days 1
Thu 17 Sep, 14:02 UTC41d ago 8 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does EU/ES SOLDADOSRUST MAIN rank against other Rust servers?

EU/ES SOLDADOSRUST MAIN ranks #2,685 on seven-day player hours, #1,018 in Europe, and sits in the top 12% of all ranked servers.

How busy is EU/ES SOLDADOSRUST MAIN?

Of its 100 slots, EU/ES SOLDADOSRUST MAIN is using 1 right now. We counted an average of 1 players in the past week, with 6 at the busiest. Look at the last 48 hours and 17:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on EU/ES SOLDADOSRUST MAIN mean?

What the game's server browser reads from EU/ES SOLDADOSRUST MAIN is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include EU/ES SOLDADOSRUST MAIN?

These Rust Population lists include EU/ES SOLDADOSRUST MAIN: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Wipe notes

What does wipe day look like on EU/ES SOLDADOSRUST MAIN?

Averaged over recent wipes, 6 players were counted at the busiest point. 9 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. The crowd dropped below half by day 5 when it did not hold.

What is the wipe schedule on EU/ES SOLDADOSRUST MAIN?

EU/ES SOLDADOSRUST MAIN follows a wipe rhythm of every Thursday at 14:14 UTC. Due on Thursday 29 October at 14:14 UTC is its next wipe. 6 days 6 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does EU/ES SOLDADOSRUST MAIN run?

A procedural map of size 3,500 from seed 345578969, generated by the game, is in use on EU/ES SOLDADOSRUST MAIN. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on EU/ES SOLDADOSRUST MAIN?

Nothing in EU/ES SOLDADOSRUST MAIN's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does EU/ES SOLDADOSRUST MAIN run?

Rust network protocol 2635 and build 168909 on Linux is what EU/ES SOLDADOSRUST MAIN uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does EU/ES SOLDADOSRUST MAIN run smoothly?

The last 48 hours saw an average of 101 server fps, with 79 as the lowest. The entity count reached 74,293: buildings, deployables and all other objects. Memory use peaked at 2,350 MB. Players feel lag when fps is low and the entity count climbs.

Is EU/ES SOLDADOSRUST MAIN online, and how reliable is it?

You will find EU/ES SOLDADOSRUST MAIN online now. The uptime it reports suggests a restart roughly 12 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.

Where is EU/ES SOLDADOSRUST MAIN located?

With its EU tag, EU/ES SOLDADOSRUST MAIN places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.4.79.214:7005 is where it lives.

Getting in

How do I join EU/ES SOLDADOSRUST MAIN?

To connect directly, open Rust's console with F1 and type client.connect 46.4.79.214:7005; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://chocotroncos.webnode.es/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.