Test
Offline 46.48.248.134:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
The last seven days of player hours place Test at #14,465, within the top 60% of all ranked servers.
How busy is Test?
Test is offline at this count; we last saw it 27 days 16 hours ago.
Lists and tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs165982 (Build): Game build: 165982; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test?
The record holds too few of Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 29 days 17 hours ago.
Map and rules
Which map does Test run?
Test uses a map the game generates: procedural.
What are the rules and settings on Test?
No gather rate appears in the name of Test. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test run?
On Windows, Test runs Rust network protocol 2634 and build 165982. The protocol must match for you to join, and Steam updates it for you.
Is Test online, and how reliable is it?
Currently offline, Test was last seen 27 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 28 September 2026.
Where is Test located?
No region is published by Test. The location a server claims is what Rust Population shows, not the place where the machine stands. 46.48.248.134:28015 is where it lives.
Getting in
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 46.48.248.134:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.