My Staging Test
Offline 46.53.173.145:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:58 UTC1d ago | – | – | running | 1 |
| Thu 22 Oct, 15:05 UTC6d ago | 1 | held half | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Staging Test rank against other Rust servers?
Over the past week it ranks #9,747 for player hours, which puts My Staging Test in the top 44% of all ranked servers.
How busy is My Staging Test?
At this count My Staging Test is offline, with its last sighting 25 hours ago. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 17:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on My Staging Test mean?
What the game's server browser reads from My Staging Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169364 (Build): The game build is 169364; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Staging Test?
These Rust Population lists include My Staging Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe notes
What does wipe day look like on My Staging Test?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on My Staging Test?
Too few wipes are on record for My Staging Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 hours ago.
Map and rules
Which map does My Staging Test run?
The map on My Staging Test is procedural, made by the game.
What are the rules and settings on My Staging Test?
No gather rate appears in the name of My Staging Test. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does My Staging Test run?
The setup is Rust network protocol 2635 and build 169364 on Windows for My Staging Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Staging Test online, and how reliable is it?
Currently offline, My Staging Test was last seen 25 hours ago. Over the last 5 full days, 3 of 120 hours were online, or 2%. It was first seen by Rust Population on 22 October 2026.
Where is My Staging Test located?
No region is published by My Staging Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 46.53.173.145:28015.
Getting in
How do I join My Staging Test?
Open the console with F1 in Rust and enter client.connect 46.53.173.145:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.