my_server
Offline 46.53.211.254:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does my_server rank against other Rust servers?
Over the past week it ranks #11,553 for player hours, which puts my_server in the top 52% of all ranked servers.
How busy is my_server?
my_server is offline at this count; we last saw it 4 days 10 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on my_server mean?
What the game's server browser reads from my_server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include my_server?
my_server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on my_server?
Its rhythm cannot be told yet: too few of my_server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 22 hours ago the current world was made.
Map and rules
Which map does my_server run?
my_server uses a map the game generates: procedural.
What are the rules and settings on my_server?
The name tells you nothing about gather rates: my_server states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does my_server run?
Rust network protocol 2635 and build 168909 on Windows is what my_server uses. The protocol must match for you to join, and Steam updates it for you.
Is my_server online, and how reliable is it?
Currently offline, my_server was last seen 4 days 10 hours ago. It was up 0% of the time over the last 4 full days, 0 out of 96 hours. It was first seen by Rust Population on 24 October 2026.
Where is my_server located?
A region is not published by my_server. Rust Population does not look up where the machine stands; it shows where the server says it is. 46.53.211.254:28015 is where it lives.
How to join
How do I join my_server?
Open the console with F1 in Rust and enter client.connect 46.53.211.254:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.