RustDev
Offline 46.59.150.253:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustDev rank against other Rust servers?
The last seven days of player hours place RustDev at #15,338, within the top 69% of all ranked servers.
How busy is RustDev?
RustDev is offline at this count; we last saw it 4 days 2 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RustDev mean?
What the game's server browser reads from RustDev is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp24 (Max players): 24 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustDev?
On Rust Population, RustDev is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What is the wipe schedule on RustDev?
The record holds too few of RustDev's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 4 days 11 hours ago.
Map and rules
Which map does RustDev run?
A procedural map, generated by the game, is in use on RustDev.
What are the rules and settings on RustDev?
No gather rate appears in the name of RustDev. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustDev run?
On Linux, RustDev runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is RustDev online, and how reliable is it?
Currently offline, RustDev was last seen 4 days 2 hours ago. It was up 8% of the time over the last 4 full days, 8 out of 96 hours. On 24 October 2026, Rust Population saw it for the first time.
Where is RustDev located?
A region is not published by RustDev. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 46.59.150.253:28015 is where it lives.
Getting in
How do I join RustDev?
Open the console with F1 in Rust and enter client.connect 46.59.150.253:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.