ServerName
Offline 46.72.154.140:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 13:46 UTC, in 2d 14h. Every Friday at 13:46 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:46 UTC4d ago | 1 | – | running | 0 |
| Fri 16 Oct, 12:22 UTC11d ago | 1 | halved by day 6 | 7.1 days | 1 |
| Thu 15 Oct, 14:07 UTC12d ago | 1 | – | 0.9 days | 1 |
| Fri 9 Oct, 13:55 UTC18d ago | 1 | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #14,190, within the top 64% of all ranked servers.
How busy is ServerName?
At this count ServerName is offline, with its last sighting 4 days 8 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on ServerName mean?
What the game's server browser reads from ServerName is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ServerName?
On Rust Population, ServerName is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on ServerName?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 6 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on ServerName?
The wipe rhythm for ServerName is every Friday at 13:46 UTC. On Friday 30 October at 13:46 UTC its next wipe is due. The world it runs now dates from 4 days 9 hours ago.
Settings
What are the rules and settings on ServerName?
No gather rate appears in the name of ServerName. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 168909 on Windows is what ServerName uses. The protocol must match for you to join, and Steam updates it for you.
Is ServerName online, and how reliable is it?
Offline at the moment, ServerName was last seen 4 days 8 hours ago. It was up 2% of the time over the last 7 full days, 4 out of 168 hours. The first sighting by Rust Population was on 9 October 2026.
Where is ServerName located?
A region is not published by ServerName. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 46.72.154.140:28015.
How to join
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 46.72.154.140:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.