LocalServer
Offline 46.98.158.245:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LocalServer rank against other Rust servers?
Over the past week it ranks #14,462 for player hours, which puts LocalServer in the top – of all ranked servers.
How busy is LocalServer?
LocalServer is offline at this count; we last saw it 44 days 20 hours ago.
Tags
What do the server tags on LocalServer mean?
The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LocalServer?
These Rust Population lists include LocalServer: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on LocalServer?
Its rhythm cannot be told yet: too few of LocalServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 44 days 20 hours ago.
Map and rules
Which map does LocalServer run?
LocalServer uses a map the game generates: procedural.
What are the rules and settings on LocalServer?
The name tells you nothing about gather rates: LocalServer states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does LocalServer run?
The setup is Rust network protocol 2633 and build 163794 on Windows for LocalServer. Steam updates your game automatically, but you need the same protocol to join.
Is LocalServer online, and how reliable is it?
Offline at the moment, LocalServer was last seen 44 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is LocalServer located?
Nothing published by LocalServer states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 46.98.158.245:28015.
Getting in
How do I join LocalServer?
Either enter client.connect 46.98.158.245:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.