AW Coyote Noobs Rust MOD^
Offline 47.12.136.25:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does AW Coyote Noobs Rust MOD^ rank against other Rust servers?
By player hours over the last seven days, AW Coyote Noobs Rust MOD^ places at #15,426, within the top 71% of ranked servers.
How busy is AW Coyote Noobs Rust MOD^?
At this count AW Coyote Noobs Rust MOD^ is offline, with its last sighting 15 days 8 hours ago.
Lists and tags
What do the server tags on AW Coyote Noobs Rust MOD^ mean?
These are the tags AW Coyote Noobs Rust MOD^ publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include AW Coyote Noobs Rust MOD^?
AW Coyote Noobs Rust MOD^ appears among the Rust Population lists that follow: Rust servers for beginners, counted and Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on AW Coyote Noobs Rust MOD^?
Its rhythm cannot be told yet: too few of AW Coyote Noobs Rust MOD^'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does AW Coyote Noobs Rust MOD^ run?
AW Coyote Noobs Rust MOD^ uses a map the game generates: procedural.
What are the rules and settings on AW Coyote Noobs Rust MOD^?
Nothing in AW Coyote Noobs Rust MOD^'s name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does AW Coyote Noobs Rust MOD^ run?
Rust network protocol 2634 and build 167584 on Windows is what AW Coyote Noobs Rust MOD^ uses. Steam updates your game automatically, but you need the same protocol to join.
Is AW Coyote Noobs Rust MOD^ online, and how reliable is it?
Offline at the moment, AW Coyote Noobs Rust MOD^ was last seen 15 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 October 2026.
Where is AW Coyote Noobs Rust MOD^ located?
A region is not published by AW Coyote Noobs Rust MOD^. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 47.12.136.25:28015 is where it lives.
How to join
How do I join AW Coyote Noobs Rust MOD^?
Open the console with F1 in Rust and enter client.connect 47.12.136.25:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.