Name of Server as Shown on the Client Server List
Online 47.161.111.75:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Over the past week it ranks #13,068 for player hours, which puts Name of Server as Shown on the Client Server List in the top 59% of all ranked servers.
How busy is Name of Server as Shown on the Client Server List?
Of its 10 slots, Name of Server as Shown on the Client Server List is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 22:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
These Rust Population lists include Name of Server as Shown on the Client Server List: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Its rhythm cannot be told yet: too few of Name of Server as Shown on the Client Server List's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 30 hours ago the current world was made.
Settings
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a map the game generates, procedural, at size 4,000 with seed 1234. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Name of Server as Shown on the Client Server List?
Nothing in Name of Server as Shown on the Client Server List's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Name of Server as Shown on the Client Server List run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Name of Server as Shown on the Client Server List. Your game needs the same protocol to join; Steam takes care of updating it.
Does Name of Server as Shown on the Client Server List run smoothly?
It ran at 120 server fps on average over the last 48 hours, and never went below 106. The entity count reached 92,039: buildings, deployables and all other objects. Memory use peaked at 2,367 MB. What players experience as lag comes from low fps and a rising entity count.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Name of Server as Shown on the Client Server List is up and running at the moment. About 28 hours ago, it restarted, according to its uptime. The last 1 full day gave 67% uptime, with 16 of 24 hours recorded as up. It was first seen by Rust Population on 26 October 2026.
Where is Name of Server as Shown on the Client Server List located?
Nothing published by Name of Server as Shown on the Client Server List states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 47.161.111.75:28015.
How to join
How do I join Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 47.161.111.75:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.