Rust PopulationField survey · Rust servers
Observing 99,275 players 11,886 servers 3,950 with someone on 394 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,339habitat unknownfirst seen 17 Sep 2026

John's Rust Server

Offline 47.180.86.116:28015 checked 7d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:55 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does John's Rust Server rank against other Rust servers?

The last seven days of player hours place John's Rust Server at #15,339, within the top 69% of all ranked servers.

How busy is John's Rust Server?

At this count John's Rust Server is offline, with its last sighting 7 days 9 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on John's Rust Server mean?

These are the tags John's Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include John's Rust Server?

On Rust Population, John's Rust Server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on John's Rust Server?

Across its recent wipes the busiest crowds averaged 2 players. 5 hours after the latest wipe the crowd peaked.

What is the wipe schedule on John's Rust Server?

Too few wipes are on record for John's Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 23 hours ago, that is how long the current world has stood.

Settings

Which map does John's Rust Server run?

A procedural map, generated by the game, is in use on John's Rust Server.

What are the rules and settings on John's Rust Server?

No gather rate appears in the name of John's Rust Server. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does John's Rust Server run?

The setup is Rust network protocol 2634 and build 166652 on Linux for John's Rust Server. The protocol must match for you to join, and Steam updates it for you.

Is John's Rust Server online, and how reliable is it?

We last saw John's Rust Server 7 days 9 hours ago, and it is offline now. It was up 5% of the time over the last 7 full days, 8 out of 168 hours. On 17 September 2026, Rust Population saw it for the first time.

Where is John's Rust Server located?

Nothing published by John's Rust Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 47.180.86.116:28015.

How to join

How do I join John's Rust Server?

Open the console with F1 in Rust and enter client.connect 47.180.86.116:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.