TuxGeek's Playhouse
Online 47.27.235.190:28030 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TuxGeek's Playhouse rank against other Rust servers?
Over the past week it ranks #9,030 for player hours, which puts TuxGeek's Playhouse in the top 41% of all ranked servers.
How busy is TuxGeek's Playhouse?
Of its 100 slots, TuxGeek's Playhouse is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 00:00 UTC, averaging 1 players.
Tags
What do the server tags on TuxGeek's Playhouse mean?
What the game's server browser reads from TuxGeek's Playhouse is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TuxGeek's Playhouse?
On Rust Population, TuxGeek's Playhouse is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Premium ^q and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on TuxGeek's Playhouse?
The busiest point of its recent wipes averaged 2 players. Peak came 46 hours into the latest wipe.
What is the wipe schedule on TuxGeek's Playhouse?
The force wipe is the only wipe TuxGeek's Playhouse takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does TuxGeek's Playhouse run?
A procedural map of size 3,000 from seed 1070066215, generated by the game, is in use on TuxGeek's Playhouse. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on TuxGeek's Playhouse?
The name tells you nothing about gather rates: TuxGeek's Playhouse states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The plugins it runs are Oxide. Joining requires Rust's premium status. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TuxGeek's Playhouse run?
On Linux, TuxGeek's Playhouse runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does TuxGeek's Playhouse run smoothly?
In the last 48 hours, it averaged 59 server fps, with a low of 41. Up to 53,822 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,007 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is TuxGeek's Playhouse online, and how reliable is it?
TuxGeek's Playhouse is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is TuxGeek's Playhouse located?
Nothing published by TuxGeek's Playhouse states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 47.27.235.190:28030 is where it lives.
How to join
How do I join TuxGeek's Playhouse?
Open the console with F1 in Rust and enter client.connect 47.27.235.190:28030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Joining requires Rust's premium status. You can find its website at https://discord.com/invite/HdDZwkc6qG.