Test Vanilla
Offline 47.33.171.91:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Vanilla rank against other Rust servers?
By player hours over the last seven days, Test Vanilla places at #15,829, within the top 72% of ranked servers.
How busy is Test Vanilla?
At this count Test Vanilla is offline, with its last sighting 20 days 1 hours ago.
Lists and tags
What do the server tags on Test Vanilla mean?
What the game's server browser reads from Test Vanilla is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test Vanilla?
Test Vanilla appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test Vanilla?
Too few wipes are on record for Test Vanilla to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days ago the current world was made.
Map and rules
Which map does Test Vanilla run?
The map on Test Vanilla is procedural, made by the game.
What are the rules and settings on Test Vanilla?
Nothing in Test Vanilla's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test Vanilla run?
On Linux, Test Vanilla runs Rust network protocol 2634 and build 167058. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Vanilla online, and how reliable is it?
Offline at the moment, Test Vanilla was last seen 20 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is Test Vanilla located?
Nothing published by Test Vanilla states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 47.33.171.91:28015.
Getting in
How do I join Test Vanilla?
Open the console with F1 in Rust and enter client.connect 47.33.171.91:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.