RPGX - Rust in Pieces PVE
Online 47.42.80.25:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:20 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RPGX - Rust in Pieces PVE rank against other Rust servers?
Over the past week it ranks #6,659 for player hours, which puts RPGX - Rust in Pieces PVE in the top 30% of all ranked servers.
How busy is RPGX - Rust in Pieces PVE?
The count reads 0 players on RPGX - Rust in Pieces PVE, which has 32 slots. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 01:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on RPGX - Rust in Pieces PVE mean?
What the game's server browser reads from RPGX - Rust in Pieces PVE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): You can join up to 32 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RPGX - Rust in Pieces PVE?
On Rust Population, RPGX - Rust in Pieces PVE is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RPGX - Rust in Pieces PVE?
The busiest point of its recent wipes averaged 1 players. 3 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RPGX - Rust in Pieces PVE?
Too few wipes are on record for RPGX - Rust in Pieces PVE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does RPGX - Rust in Pieces PVE run?
A procedural map of size 4,500 from seed 6738, generated by the game, is in use on RPGX - Rust in Pieces PVE. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RPGX - Rust in Pieces PVE?
Nothing in RPGX - Rust in Pieces PVE's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RPGX - Rust in Pieces PVE run?
The setup is Rust network protocol 2635 and build 168909 on Windows for RPGX - Rust in Pieces PVE. Steam updates your game automatically, but you need the same protocol to join.
Does RPGX - Rust in Pieces PVE run smoothly?
It ran at 226 server fps on average over the last 48 hours, and never went below 211. Up to 112,923 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,338 MB. What players experience as lag comes from low fps and a rising entity count.
Is RPGX - Rust in Pieces PVE online, and how reliable is it?
Right now, RPGX - Rust in Pieces PVE is online. The uptime it reports suggests a restart roughly 9 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RPGX - Rust in Pieces PVE located?
No region is published by RPGX - Rust in Pieces PVE. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 47.42.80.25:28015.
Getting in
How do I join RPGX - Rust in Pieces PVE?
Either enter client.connect 47.42.80.25:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://www.rpgxstudios.com.