Rust PopulationField survey · Rust servers
Observing 67,203 players 11,751 servers 3,396 with someone on 207 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,126habitat unknownfirst seen 21 Sep 2026

My Rust server | Powered by AMP

Offline 47.49.255.6:28015 checked 14d ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,126
top 70%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 02:52 UTC17d ago 0 – running 0
Sun 27 Sep, 23:52 UTC31d ago 0 – 14.1 days 0
Fri 25 Sep, 22:15 UTC34d ago 0 – 2.1 days 0
Mon 21 Sep, 23:49 UTC37d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Rust server | Powered by AMP rank against other Rust servers?

By player hours over the last seven days, My Rust server | Powered by AMP places at #15,126, within the top 70% of ranked servers.

How busy is My Rust server | Powered by AMP?

At this count My Rust server | Powered by AMP is offline, with its last sighting 14 days ago.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

What the game's server browser reads from My Rust server | Powered by AMP is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Rust server | Powered by AMP?

These Rust Population lists include My Rust server | Powered by AMP: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on My Rust server | Powered by AMP?

The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on My Rust server | Powered by AMP?

No next wipe can be predicted for My Rust server | Powered by AMP, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 17 days 20 hours ago.

Map and rules

Which map does My Rust server | Powered by AMP run?

My Rust server | Powered by AMP uses a map the game generates, procedural, at size 4,500 with seed 6738. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on My Rust server | Powered by AMP?

The name tells you nothing about gather rates: My Rust server | Powered by AMP states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2634 and build 167781 on Linux is what My Rust server | Powered by AMP uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Rust server | Powered by AMP online, and how reliable is it?

Offline at the moment, My Rust server | Powered by AMP was last seen 14 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 21 September 2026, Rust Population saw it for the first time.

Where is My Rust server | Powered by AMP located?

Nothing published by My Rust server | Powered by AMP states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 47.49.255.6:28015.

How to join

How do I join My Rust server | Powered by AMP?

Open the console with F1 in Rust and enter client.connect 47.49.255.6:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.