[US] World War Rust | Test Server
Offline 47.6.83.67:28018 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US] World War Rust | Test Server rank against other Rust servers?
By player hours over the last seven days, [US] World War Rust | Test Server places at #15,464, within the top 67% of ranked servers.
How busy is [US] World War Rust | Test Server?
At this count [US] World War Rust | Test Server is offline, with its last sighting 36 days 17 hours ago.
Tags
What do the server tags on [US] World War Rust | Test Server mean?
The game's server browser reads the tags [US] World War Rust | Test Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [US] World War Rust | Test Server?
These Rust Population lists include [US] World War Rust | Test Server: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on [US] World War Rust | Test Server?
Too few wipes are on record for [US] World War Rust | Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 50 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does [US] World War Rust | Test Server run?
A procedural map, generated by the game, is in use on [US] World War Rust | Test Server.
What are the rules and settings on [US] World War Rust | Test Server?
No gather rate appears in the name of [US] World War Rust | Test Server. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [US] World War Rust | Test Server run?
Rust network protocol 2633 and build 164530 on Windows is what [US] World War Rust | Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is [US] World War Rust | Test Server online, and how reliable is it?
Currently offline, [US] World War Rust | Test Server was last seen 36 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is [US] World War Rust | Test Server located?
The name of [US] World War Rust | Test Server points to North America, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 47.6.83.67:28018.
How to join
How do I join [US] World War Rust | Test Server?
To connect directly, open Rust's console with F1 and type client.connect 47.6.83.67:28018; or press Launch Rust on this page and Steam opens Rust and joins for you.