HH_TGMR_SKserver_20260721
Offline 49.109.126.47:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does HH_TGMR_SKserver_20260721 rank against other Rust servers?
Over the past week it ranks #13,265 for player hours, which puts HH_TGMR_SKserver_20260721 in the top – of all ranked servers.
How busy is HH_TGMR_SKserver_20260721?
We have no live count for HH_TGMR_SKserver_20260721 right now. It was last seen 39 days 19 hours ago.
Lists and tags
What do the server tags on HH_TGMR_SKserver_20260721 mean?
The game's server browser reads the tags HH_TGMR_SKserver_20260721 publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include HH_TGMR_SKserver_20260721?
HH_TGMR_SKserver_20260721 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on HH_TGMR_SKserver_20260721?
Its rhythm cannot be told yet: too few of HH_TGMR_SKserver_20260721's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 51 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does HH_TGMR_SKserver_20260721 run?
HH_TGMR_SKserver_20260721 uses a map the game generates: procedural.
What are the rules and settings on HH_TGMR_SKserver_20260721?
Nothing in HH_TGMR_SKserver_20260721's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does HH_TGMR_SKserver_20260721 run?
Rust network protocol 2633 and build 164530 on Windows is what HH_TGMR_SKserver_20260721 uses. Steam updates your game automatically, but you need the same protocol to join.
Is HH_TGMR_SKserver_20260721 online, and how reliable is it?
Currently offline, HH_TGMR_SKserver_20260721 was last seen 39 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 19 September 2026.
Where is HH_TGMR_SKserver_20260721 located?
A region is not published by HH_TGMR_SKserver_20260721. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 49.109.126.47:28015.
How to join
How do I join HH_TGMR_SKserver_20260721?
To connect directly, open Rust's console with F1 and type client.connect 49.109.126.47:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.