Wickydackers
Offline 49.192.77.37:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:45 UTC39d ago | 2 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Wickydackers rank against other Rust servers?
The last seven days of player hours place Wickydackers at #12,660, within the top – of all ranked servers.
How busy is Wickydackers?
At this count Wickydackers is offline, with its last sighting 39 days 5 hours ago.
Lists and tags
What do the server tags on Wickydackers mean?
The game's server browser reads the tags Wickydackers publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Wickydackers?
On Rust Population, Wickydackers is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Wickydackers?
The busiest point of its recent wipes averaged 2 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Wickydackers?
Too few wipes are on record for Wickydackers to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 39 days 5 hours ago the current world was made.
Settings
Which map does Wickydackers run?
The map on Wickydackers is procedural, made by the game.
What are the rules and settings on Wickydackers?
The name tells you nothing about gather rates: Wickydackers states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Wickydackers run?
On Windows, Wickydackers runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is Wickydackers online, and how reliable is it?
We last saw Wickydackers 39 days 5 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 September 2026.
Where is Wickydackers located?
A region is not published by Wickydackers. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 49.192.77.37:28015.
How to join
How do I join Wickydackers?
To connect directly, open Rust's console with F1 and type client.connect 49.192.77.37:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.