Rust PopulationField survey · Rust servers
Observing 92,814 players 11,837 servers 3,817 with someone on 496 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,220habitat unknownfirst seen 18 Oct 2026

LinuxGSM

Online 49.234.52.191:28015 checked 11m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#10,220
top 46%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does LinuxGSM rank against other Rust servers?

The last seven days of player hours place LinuxGSM at #10,220, within the top 46% of all ranked servers.

How busy is LinuxGSM?

Of its 50 slots, LinuxGSM is using 0 right now. Seven days of counting give an average of 0 players and a peak of 2.

Tags

What do the server tags on LinuxGSM mean?

What the game's server browser reads from LinuxGSM is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include LinuxGSM?

These Rust Population lists include LinuxGSM: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on LinuxGSM?

The record holds too few of LinuxGSM's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 18 hours ago the current world was made.

Map and rules

Which map does LinuxGSM run?

The map on LinuxGSM is procedural, made by the game at size 3,000 from seed 1630463354. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on LinuxGSM?

No gather rate appears in the name of LinuxGSM. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does LinuxGSM run?

Rust network protocol 2635 and build 168909 on Linux is what LinuxGSM uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does LinuxGSM run smoothly?

In the last 48 hours, it averaged 132 server fps, with a low of 82. The entity count reached 49,731: buildings, deployables and all other objects. Memory use peaked at 2,483 MB. What players experience as lag comes from low fps and a rising entity count.

Is LinuxGSM online, and how reliable is it?

Right now, LinuxGSM is online. About 5 days 7 hours ago, it restarted, according to its uptime. It was up 97% of the time over the last 7 full days, 163 out of 168 hours. The first sighting by Rust Population was on 18 October 2026.

Where is LinuxGSM located?

A region is not published by LinuxGSM. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 49.234.52.191:28015.

How to join

How do I join LinuxGSM?

Either enter client.connect 49.234.52.191:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.