locServ47
Offline 5.129.212.171:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does locServ47 rank against other Rust servers?
Over the past week it ranks #15,973 for player hours, which puts locServ47 in the top 70% of all ranked servers.
How busy is locServ47?
locServ47 is offline at this count; we last saw it 26 days 9 hours ago.
Tags
What do the server tags on locServ47 mean?
The game's server browser reads the tags locServ47 publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include locServ47?
locServ47 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on locServ47?
The record holds too few of locServ47's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 37 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does locServ47 run?
A procedural map, generated by the game, is in use on locServ47.
What are the rules and settings on locServ47?
Nothing in locServ47's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does locServ47 run?
On Linux, locServ47 runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is locServ47 online, and how reliable is it?
We last saw locServ47 26 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 22 September 2026, Rust Population saw it for the first time.
Where is locServ47 located?
Nothing published by locServ47 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 5.129.212.171:28015.
How to join
How do I join locServ47?
To connect directly, open Rust's console with F1 and type client.connect 5.129.212.171:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.