NebulaNetwork 5x | Wipes in 2d | EU
Online EU 5.135.220.147:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:05 UTC, in 1d 16h. Every Thursday at 18:05 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:05 UTC5d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:05 UTC12d ago | 1 | halved by day 6 | 7 days | 0 |
| Thu 8 Oct, 18:06 UTC19d ago | 1 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 18:05 UTC FW26d ago | 1 | halved by day 1 | 7 days | 0 |
| Thu 24 Sep, 18:06 UTC33d ago | 2 | halved by day 5 | 7 days | 0 |
| Thu 17 Sep, 18:23 UTC40d ago | 1 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does NebulaNetwork 5x | Wipes in 2d | EU rank against other Rust servers?
On player hours over the last seven days NebulaNetwork 5x | Wipes in 2d | EU is #12,069, #2,383 in Europe, placing it in the top 54% of ranked servers.
How busy is NebulaNetwork 5x | Wipes in 2d | EU?
NebulaNetwork 5x | Wipes in 2d | EU holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 18:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on NebulaNetwork 5x | Wipes in 2d | EU mean?
What the game's server browser reads from NebulaNetwork 5x | Wipes in 2d | EU is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): 100 slots are available; ts100 (Group limit): Teams can have no more than 100 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs NebulaNetwork 5x | Wipes in 2d | EU?
NebulaNetwork 5x | Wipes in 2d | EU and 1 other server we track both publish a nebulanetwork.site hostname, which points to one operator behind them.
Which Rust Population lists and filters include NebulaNetwork 5x | Wipes in 2d | EU?
On Rust Population, NebulaNetwork 5x | Wipes in 2d | EU is filed under these lists: 5x Rust server population, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Wipe notes
What does wipe day look like on NebulaNetwork 5x | Wipes in 2d | EU?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. By day 3.5 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on NebulaNetwork 5x | Wipes in 2d | EU?
NebulaNetwork 5x | Wipes in 2d | EU follows a wipe rhythm of every Thursday at 18:05 UTC. A wipe is due on Thursday 29 October at 18:05 UTC, the next one. Counted from 5 days 7 hours ago, that is how long the current world has stood. A weekly wipe schedule is published in its tags.
Settings
Which map does NebulaNetwork 5x | Wipes in 2d | EU run?
A procedural map of size 4,250 from seed 1615192023, generated by the game, is in use on NebulaNetwork 5x | Wipes in 2d | EU. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on NebulaNetwork 5x | Wipes in 2d | EU?
You gather at 5x on NebulaNetwork 5x | Wipes in 2d | EU, to judge by the name. A group may hold 100 players at most. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does NebulaNetwork 5x | Wipes in 2d | EU run?
The setup is Rust network protocol 2635 and build 168909 on Windows for NebulaNetwork 5x | Wipes in 2d | EU. Steam updates your game automatically, but you need the same protocol to join.
Does NebulaNetwork 5x | Wipes in 2d | EU run smoothly?
It ran at 202 server fps on average over the last 48 hours, and never went below 121. The entity count reached 77,597: buildings, deployables and all other objects. Up to 3,522 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is NebulaNetwork 5x | Wipes in 2d | EU online, and how reliable is it?
Right now, NebulaNetwork 5x | Wipes in 2d | EU is online. The uptime it reports suggests a restart roughly 20 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is NebulaNetwork 5x | Wipes in 2d | EU located?
With its EU tag, NebulaNetwork 5x | Wipes in 2d | EU places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 5.135.220.147:28015.
How to join
How do I join NebulaNetwork 5x | Wipes in 2d | EU?
To connect directly, open Rust's console with F1 and type client.connect 5.135.220.147:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://nebulanetwork.site.